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authorLAILALORYPC\laila <lailalory@gmail.com>2024-01-27 18:55:52 -0300
committerLAILALORYPC\laila <lailalory@gmail.com>2024-01-27 18:55:52 -0300
commitc3ac8e3388c9565012145d2614e8d6f78ca8f185 (patch)
tree98c3a659b3462c683e4013b9a551f144b9109ab9 /game/microgames/heart_break/assets/augh_sound.wav.import
parentf1eee5386ace8780e79bf77b0b19a38b62606960 (diff)
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Audio AUUUUGH and new spritesheet
Diffstat (limited to 'game/microgames/heart_break/assets/augh_sound.wav.import')
-rw-r--r--game/microgames/heart_break/assets/augh_sound.wav.import24
1 files changed, 24 insertions, 0 deletions
diff --git a/game/microgames/heart_break/assets/augh_sound.wav.import b/game/microgames/heart_break/assets/augh_sound.wav.import
new file mode 100644
index 0000000..9629aff
--- /dev/null
+++ b/game/microgames/heart_break/assets/augh_sound.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://beoypuqfm058h"
+path="res://.godot/imported/augh_sound.wav-39377609dfc922c77cd9ecc130a194a0.sample"
+
+[deps]
+
+source_file="res://game/microgames/heart_break/assets/augh_sound.wav"
+dest_files=["res://.godot/imported/augh_sound.wav-39377609dfc922c77cd9ecc130a194a0.sample"]
+
+[params]
+
+force/8_bit=false
+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0