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author | LAILALORYPC\laila <lailalory@gmail.com> | 2024-01-27 18:55:52 -0300 |
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committer | LAILALORYPC\laila <lailalory@gmail.com> | 2024-01-27 18:55:52 -0300 |
commit | c3ac8e3388c9565012145d2614e8d6f78ca8f185 (patch) | |
tree | 98c3a659b3462c683e4013b9a551f144b9109ab9 /game/microgames/heart_break/assets/augh_sound.wav.import | |
parent | f1eee5386ace8780e79bf77b0b19a38b62606960 (diff) | |
download | gamejam-ggj-2024-c3ac8e3388c9565012145d2614e8d6f78ca8f185.tar.gz gamejam-ggj-2024-c3ac8e3388c9565012145d2614e8d6f78ca8f185.tar.bz2 gamejam-ggj-2024-c3ac8e3388c9565012145d2614e8d6f78ca8f185.zip |
Audio AUUUUGH and new spritesheet
Diffstat (limited to 'game/microgames/heart_break/assets/augh_sound.wav.import')
-rw-r--r-- | game/microgames/heart_break/assets/augh_sound.wav.import | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/game/microgames/heart_break/assets/augh_sound.wav.import b/game/microgames/heart_break/assets/augh_sound.wav.import new file mode 100644 index 0000000..9629aff --- /dev/null +++ b/game/microgames/heart_break/assets/augh_sound.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://beoypuqfm058h" +path="res://.godot/imported/augh_sound.wav-39377609dfc922c77cd9ecc130a194a0.sample" + +[deps] + +source_file="res://game/microgames/heart_break/assets/augh_sound.wav" +dest_files=["res://.godot/imported/augh_sound.wav-39377609dfc922c77cd9ecc130a194a0.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 |