blob: 63d7e5d2ff5dfac4682fd97911c52289f5c007da (
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extends Microgame
func _on_player_heart_body_entered(body):
if body is Spiky:
disable_player()
finished.emit(false)
func disable_player():
$PlayerHeart.get_node("AnimatedSprite2D").play("death")
$PlayerHeart.playerControl = false
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