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path: root/game/microgames/heart_break/player_heart.tscn
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[gd_scene load_steps=5 format=3 uid="uid://ce7600yfkpdbq"]

[ext_resource type="Script" path="res://game/microgames/heart_break/player_heart.gd" id="1_e40wj"]
[ext_resource type="SpriteFrames" uid="uid://c5j2ojumuirph" path="res://game/microgames/heart_break/assets/heart_animation.tres" id="1_koysl"]
[ext_resource type="AudioStream" uid="uid://beoypuqfm058h" path="res://game/microgames/heart_break/assets/augh_sound.wav" id="3_rntdb"]

[sub_resource type="CircleShape2D" id="CircleShape2D_sp11c"]
radius = 57.0088

[node name="PlayerHeart" type="RigidBody2D"]
gravity_scale = 0.0
can_sleep = false
max_contacts_reported = 10
contact_monitor = true
script = ExtResource("1_e40wj")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-5, 14)
sprite_frames = ExtResource("1_koysl")
autoplay = "default"

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_sp11c")

[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_rntdb")