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authorHenrique Alves <henriquelalves@gmail.com>2022-07-17 10:18:08 -0300
committerHenrique Alves <henriquelalves@gmail.com>2022-07-17 10:18:08 -0300
commitedd8043a1d73fffd8529a4c9d42c4e1b9630750c (patch)
tree83a8dba98975de7237d856ede57c3c0b00d8bf17
parent18f1a52c60ecc6c30f834dd24f98d55daec56bc0 (diff)
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Idle animation for monsters
-rw-r--r--Scenes/Monster.tscn32
1 files changed, 31 insertions, 1 deletions
diff --git a/Scenes/Monster.tscn b/Scenes/Monster.tscn
index a67c88f..09e758a 100644
--- a/Scenes/Monster.tscn
+++ b/Scenes/Monster.tscn
@@ -1,9 +1,37 @@
-[gd_scene load_steps=7 format=2]
+[gd_scene load_steps=8 format=2]
[ext_resource path="res://Assets/Enemies/Bat-Monster.png" type="Texture" id=1]
[ext_resource path="res://Scenes/Monster.gd" type="Script" id=2]
[ext_resource path="res://Assets/blob_shadow.png" type="Texture" id=3]
+[sub_resource type="Animation" id=4]
+resource_name = "Idle"
+loop = true
+tracks/0/type = "value"
+tracks/0/path = NodePath("Sprite3D:scale")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0, 0.5 ),
+"transitions": PoolRealArray( 0.5, 0.5 ),
+"update": 0,
+"values": [ Vector3( 1, 1, 1 ), Vector3( 1.1, 0.9, 1 ) ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath("Sprite3D:translation")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0, 0.5 ),
+"transitions": PoolRealArray( 0.5, 0.5 ),
+"update": 0,
+"values": [ Vector3( 0, 1, 0 ), Vector3( 0, 0.9, 0 ) ]
+}
+
[sub_resource type="Animation" id=1]
length = 0.001
tracks/0/type = "value"
@@ -109,6 +137,8 @@ double_sided = false
texture = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
+autoplay = "Idle"
+anims/Idle = SubResource( 4 )
anims/RESET = SubResource( 1 )
anims/fucking_dies = SubResource( 2 )
anims/stomp = SubResource( 3 )