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author | Henrique Alves <henrique.alves@itsjungle.xyz> | 2024-04-25 22:18:46 +0300 |
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committer | Henrique Alves <henrique.alves@itsjungle.xyz> | 2024-04-25 22:18:46 +0300 |
commit | 3f382e6e0a494baaf3d4d104c1af0630fb3817a9 (patch) | |
tree | efcf7806e8bb78654e3af77f735ac3b584e2db14 /CMakeLists.txt | |
parent | 97168aaf30c64c688e0057f28f1f2375b4c40520 (diff) | |
download | gamejam-slgj-2024-3f382e6e0a494baaf3d4d104c1af0630fb3817a9.tar.gz gamejam-slgj-2024-3f382e6e0a494baaf3d4d104c1af0630fb3817a9.tar.bz2 gamejam-slgj-2024-3f382e6e0a494baaf3d4d104c1af0630fb3817a9.zip |
Add output folder
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index b192bf0..bb1e39f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -46,6 +46,26 @@ endif() if (EMSCRIPTEN) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s GL_ENABLE_GET_PROC_ADDRESS=1 --embed-file assets --embed-file scripts") set(CMAKE_EXECUTABLE_SUFFIX ".html") # This line is used to set your executable to build with the emscripten html template so that you can directly open it. + add_custom_command( + TARGET ${CMAKE_PROJECT_NAME} PRE_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/assets $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/assets + COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/scripts $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/scripts + ) + add_custom_command( + TARGET ${CMAKE_PROJECT_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_directory $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/scripts ${CMAKE_SOURCE_DIR}/out/scripts + COMMAND ${CMAKE_COMMAND} -E copy_directory $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/assets ${CMAKE_SOURCE_DIR}/out/assets + COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME}.html ${CMAKE_SOURCE_DIR}/out/${CMAKE_PROJECT_NAME}.html + COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME}.js ${CMAKE_SOURCE_DIR}/out/${CMAKE_PROJECT_NAME}.js + COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME}.wasm ${CMAKE_SOURCE_DIR}/out/${CMAKE_PROJECT_NAME}.wasm + ) +else () + add_custom_command( + TARGET ${CMAKE_PROJECT_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/scripts ${CMAKE_SOURCE_DIR}/out/scripts + COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/assets ${CMAKE_SOURCE_DIR}/out/assets + COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME} ${CMAKE_SOURCE_DIR}/out/${CMAKE_PROJECT_NAME} + ) endif () # Setting ASSETS_PATH |