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authorHenrique Lacreta Alves <henriquelalves@gmail.com>2018-03-13 10:59:48 -0300
committerGitHub <noreply@github.com>2018-03-13 10:59:48 -0300
commite1cfe978b25c5d218a2b369db57640b97e7e0b3e (patch)
tree62ecb34620a2d742a0dc2feaa63e90da03841530 /godot3/project.godot
parent0d9fa384e7ab23c7dac68ad76c8715e30e180ab4 (diff)
parentf4ff3531b7e42b9b4591dd7460140b2389d520ff (diff)
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Merge pull request #3 from MohabMohamed/master
Importing to Godot 3.x
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=3
+
+[application]
+
+config/name="ShaderTest"
+run/main_scene="res://ShaderTestScreen.tscn"
+config/icon="res://icon.png"
+
+[rendering]
+
+environment/default_environment="res://default_env.tres"