Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge pull request #7 from J-Mo63/master | Henrique Lacreta Alves | 2020-02-02 | 15 | -232/+70 |
|\ | |||||
| * | Updated CRT and ScanLine shaders to avoid redefinition of TIME shader variable | Jonathan Moallem | 2020-01-30 | 2 | -219/+32 |
| * | Converted project files for Godot 3.2 compatibility | Jonathan Moallem | 2020-01-30 | 13 | -13/+38 |
* | | Wrong coordinates in Godot 3.x CRT shader. Fixes #4 | RealJTG | 2018-06-02 | 1 | -2/+2 |
|/ | |||||
* | CRT done in Godot3 | MohabMohamed | 2018-03-13 | 1 | -1/+114 |
* | scanline in godot3 | MohabMohamed | 2018-03-07 | 1 | -2/+75 |
* | color bleeding done in godot 3 | MohabMohamed | 2018-03-07 | 1 | -2/+47 |
* | Curvature done in godot 3 | MohabMohamed | 2018-03-06 | 3 | -0/+206 |
* | setting up godot 3 project | MohabMohamed | 2018-03-06 | 14 | -0/+151 |