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* Merge pull request #7 from J-Mo63/masterHenrique Lacreta Alves2020-02-0215-232/+70
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| * Updated CRT and ScanLine shaders to avoid redefinition of TIME shader variableJonathan Moallem2020-01-302-219/+32
| * Converted project files for Godot 3.2 compatibilityJonathan Moallem2020-01-3013-13/+38
* | Wrong coordinates in Godot 3.x CRT shader. Fixes #4RealJTG2018-06-021-2/+2
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* CRT done in Godot3MohabMohamed2018-03-131-1/+114
* scanline in godot3MohabMohamed2018-03-071-2/+75
* color bleeding done in godot 3MohabMohamed2018-03-071-2/+47
* Curvature done in godot 3MohabMohamed2018-03-063-0/+206
* setting up godot 3 projectMohabMohamed2018-03-0614-0/+151