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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-02 00:26:10 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-02 00:26:10 +0200
commit3014c3099fbc28eef528d59417832e11046a14af (patch)
tree378b03d54f0b11a2025d540ddb89341fdd32b850 /SConstruct
parentc1c7ae50812874084f27bdf491387db96a29b304 (diff)
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Update godot-cpp to tip of 3.2 branch.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct2
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct
index 97a1601..95ce705 100644
--- a/SConstruct
+++ b/SConstruct
@@ -89,7 +89,7 @@ elif target_platform == 'ios':
host_platform = platform.system()
# Local dependency paths, adapt them to your setup
-godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot_headers')
+godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot-headers')
godot_cpp_headers = ARGUMENTS.get('godot_cpp_headers', 'godot-cpp/include')
godot_cpp_lib_dir = ARGUMENTS.get('godot_cpp_lib_dir', 'godot-cpp/bin')
result_path = os.path.join('bin', 'webrtc' if env['target'] == 'release' else 'webrtc_debug', 'lib')