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* Update the directory structure to make room for additional Godot Android ↵Fredia Huya-Kouadio2023-07-1414-364/+0
| | | | samples besides plugins
* Update the directory structure for the Android plugin addonFredia Huya-Kouadio2023-07-0512-16/+42
| | | | | | | | | | | The addon directory now contains two subfolders: - "addons/<plugin_dir>/export": - should contain the editor plugin script and the editor export plugin script. as well as any binaries needed for export - `plugin.cfg` must point to the editor plugin script in this directory - must contain a `.gdignore` file to exclude this directory from the export process - "addons/<plugin_dir>/interface": - optional directory - can contain helper gdscript files used by the project to interface with the functionality exposed by the plugin
* Update the 'Hello Signals' Android plugin demo to match the new Godot 4.2 formatFredia Huya-Kouadio2023-07-0211-63/+102
| | | | See https://github.com/godotengine/godot/pull/78958 for reference.
* Add `HelloSignals` sample project to show how to register and emit signals ↵fhuya2020-03-277-0/+299
with a Godot Android plugin