diff options
Diffstat (limited to 'game/microgames/heart_break/heart_break.gd')
-rw-r--r-- | game/microgames/heart_break/heart_break.gd | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/game/microgames/heart_break/heart_break.gd b/game/microgames/heart_break/heart_break.gd deleted file mode 100644 index b12ae70..0000000 --- a/game/microgames/heart_break/heart_break.gd +++ /dev/null @@ -1,18 +0,0 @@ -extends Microgame - - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass - -func _on_player_heart_body_entered(body): - if body is Spiky: - print("hey") - $PlayerHeart.get_node("AnimatedSprite2D").play("death") - ## GameOver - pass |