Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Bump godot-cpp to alpha11. | Fabio Alessandrelli | 2022-07-06 | 1 | -6/+2 |
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* | [Windows] Fix windows build with mingw. | Fabio Alessandrelli | 2022-06-18 | 1 | -0/+4 |
| | | | | | | | | Forces ".dll" extension for library when building with mingw. Override GDN_EXPORT which is incorrectly defined in the upstream gdnative headers (3.x) and godot-cpp include (4.0) when building for windows with mingw. | ||||
* | Use libdatachannel library, add Godot 4 support. | Fabio Alessandrelli | 2022-06-15 | 1 | -344/+90 |
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* | Add OSX arm64 build. | Fabio Alessandrelli | 2021-07-11 | 1 | -2/+10 |
| | | | | | Needs a more recent revision of godot-cpp, but can still use godot-headers from 3.2 . See CI script update for details. | ||||
* | run black -l 120 on SConstruct. | Fabio Alessandrelli | 2021-07-09 | 1 | -181/+206 |
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* | Fix osx, android optimization flags. | Fabio Alessandrelli | 2021-07-02 | 1 | -2/+12 |
| | | | | Will need to be also fixed in upstream godot-cpp. | ||||
* | Bump webrtc to branch-heads/4472. | Fabio Alessandrelli | 2021-07-02 | 1 | -2/+2 |
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* | Update godot-cpp to tip of 3.2 branch. | Fabio Alessandrelli | 2021-07-02 | 1 | -1/+1 |
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* | Add mac and ios platforms. Fix GDNLibrary. | Fabio Alessandrelli | 2021-07-01 | 1 | -5/+85 |
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* | Merge pull request #24 from rondao/add_android_build_support | Fabio Alessandrelli | 2021-07-01 | 1 | -5/+92 |
|\ | | | | | Add build support for Android | ||||
| * | Add build support for Android | Rafael Rondao | 2020-11-07 | 1 | -5/+92 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | To build for Android, use platform=android. ANDROID_NDK_ROOT env variable needs to be defined. By default, it builds for armv7 with Api 18. To build for arm64v8 (or x86, x86_64), use android_arch=arm64v8. 64 bits requires at least Api level 21. If needed, you can change it with android_api_level=XX. Signed-off-by: Rafael Rondao <rafael.rondao@gmail.com> | ||||
* | | Fix gdns generation with python3. | Fabio Alessandrelli | 2021-05-05 | 1 | -1/+1 |
|/ | | | | Python2 has reached end-of-life. | ||||
* | Simplify webrtc lib folder structure | Fabio Alessandrelli | 2020-01-03 | 1 | -2/+2 |
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* | Use submodule for godot-cpp | Fabio Alessandrelli | 2020-01-03 | 1 | -12/+7 |
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* | Build script also create gdnlib | Fabio Alessandrelli | 2020-01-03 | 1 | -17/+27 |
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* | Small build system improvement | Fabio Alessandrelli | 2019-05-16 | 1 | -1/+12 |
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* | Better flags | Fabio Alessandrelli | 2019-04-17 | 1 | -2/+8 |
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* | Refactor SCons build script | Fabio Alessandrelli | 2019-04-17 | 1 | -16/+28 |
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* | Better output library name | Fabio Alessandrelli | 2019-04-09 | 1 | -3/+6 |
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* | Fix name collision, scons file, final touches | Fabio Alessandrelli | 2019-03-08 | 1 | -2/+2 |
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* | Import GSoC work to WebRTC GDNative implementation | Brandon Makin | 2019-03-08 | 1 | -2/+2 |
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* | Fix mingw cross-build | Fabio Alessandrelli | 2018-08-12 | 1 | -2/+2 |
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* | Add scons build file | Fabio Alessandrelli | 2018-08-12 | 1 | -0/+140 |