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* Use libdatachannel library, add Godot 4 support.Fabio Alessandrelli2022-06-151-344/+90
* Add OSX arm64 build.Fabio Alessandrelli2021-07-111-2/+10
* run black -l 120 on SConstruct.Fabio Alessandrelli2021-07-091-181/+206
* Fix osx, android optimization flags.Fabio Alessandrelli2021-07-021-2/+12
* Bump webrtc to branch-heads/4472.Fabio Alessandrelli2021-07-021-2/+2
* Update godot-cpp to tip of 3.2 branch.Fabio Alessandrelli2021-07-021-1/+1
* Add mac and ios platforms. Fix GDNLibrary.Fabio Alessandrelli2021-07-011-5/+85
* Merge pull request #24 from rondao/add_android_build_supportFabio Alessandrelli2021-07-011-5/+92
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| * Add build support for AndroidRafael Rondao2020-11-071-5/+92
* | Fix gdns generation with python3.Fabio Alessandrelli2021-05-051-1/+1
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* Simplify webrtc lib folder structureFabio Alessandrelli2020-01-031-2/+2
* Use submodule for godot-cppFabio Alessandrelli2020-01-031-12/+7
* Build script also create gdnlibFabio Alessandrelli2020-01-031-17/+27
* Small build system improvementFabio Alessandrelli2019-05-161-1/+12
* Better flagsFabio Alessandrelli2019-04-171-2/+8
* Refactor SCons build scriptFabio Alessandrelli2019-04-171-16/+28
* Better output library nameFabio Alessandrelli2019-04-091-3/+6
* Fix name collision, scons file, final touchesFabio Alessandrelli2019-03-081-2/+2
* Import GSoC work to WebRTC GDNative implementationBrandon Makin2019-03-081-2/+2
* Fix mingw cross-buildFabio Alessandrelli2018-08-121-2/+2
* Add scons build fileFabio Alessandrelli2018-08-121-0/+140